3D model of a weapon, based on the idea of it belonging to a mermaid, more of a ceremonial dagger but has seen some use. I wanted to jump back into modelling, so I didn't spend too long on the concept stage this time.
Started out in Maya, then took to Blender for sculpting and back to Maya for retopology and UVing. Used Substance painter for baking and texturing. Roughly 6,200 tris in total, any (constructive) feedback is welcome!